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How we used generative media at I/O 2025

How we used generative media at I/O 2025

A man wearing glasses looks into the camera and smiles.
A photorealistic image of a traditional western town, deserted.
A screenshot of a music software interface showing a 4x4 grid of sixteen circular pads. Each pad is labeled with a musical description, such as Slow Sitar Solo, Bilawal Scale; 1920s Clarinet Quartet, Very Slow Wandering; and City Pop Chord Stabs. Three of the pads are highlighted with colored glows, indicating they are active: Chaotic Conga Player glows teal, 90s Mallet Percussion glows green, and Gabber, Happy Hardcore Drums glows purple.
A white hardware controller with a 4x4 grid of sixteen knobs sits on a table. The base of some knobs is lit with colored lights. Behind it, a Feelworld monitor displays a software interface that is a digital replica of the physical controller, showing the status of the knobs.
A person with long, dark hair is viewed from behind, wearing a dark gray sweatshirt. On the upper back of the sweatshirt is a colorful 3D graphic of a white rectangular block and a cylinder, which appear to be melting into vibrant, rainbow-colored puddles at their base.

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