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Reconstructing Pelé’s “lost” goal
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Reconstructing Pelé’s “lost” goal

“He would be so proud to see all this happening. He’d always say it was a shame that the goal was never recorded. So being able to relive it, with all this technology, is amazing." — Flávia Kurtz, Pelé’s Daughter

Black and white composite photo of Pelé and his daughter looking proudly at him

Over 3,600 historical images were gathered to accurately reconstruct the goal.

Black and white photo of the famous goal

Historical photograph of the “Gol da Rua Javari”, taken on August 2nd, 1959.

Color image of a historian speaking to the camera

Anita Lucchesi, Historian, UERJ & Arka

Old historical materials about the famous goal

Archival fragments: newspapers, maps, blueprints and family albums

Black and white photo of people playing soccer in Brazil

Historical photograph of the “Estádio da Rua Javari” in the Mooca neighborhood, São Paulo.

Black and white image of soccer team members in Brazil

Members of the Juventus team and staff at the Javari Street Stadium.

Hand pointing to a photograph in a book

Photograph of the Juventus team in 1959

Old newspaper clipping with the text "Gooool" and a diagram of the goal.

Newspaper report of the match and diagram of the goal

Side by side image of the original shoes and the digital recreation

Pelé’s original cleats from 1959. Archival photographs and artifacts served as the basis for all AI-generated scenes, ensuring historical accuracy across the film.

Side by side image of an original photograph and a digital recreation

Raphael Herrera, photographer at Javari Stadium in 1959

Side by side images of two elderly men and digital recreations of their younger selves

Angelo Agarelli and Vicente Romano Netto, Juventus’ fans and eyewitnesses of the goal at Javari.

Side by side images of a crowd photo and a digital recreation

Crowds packing Javari Stadium during a Juventus match

Starting with the original live-action video (top-left), we break the scene into separate, editable layers. We capture the athletes' exact 3D motion (top-right), isolate them from the scenery (bottom-left), and generate a clean background without them (bottom-right). This allows us to modify the players and the environment independently.

Image of a laptop showing different stages of animation

To streamline editing, VFX, and video generation, Gemini Omni and Veo isolated actor footage, extracted the background and generated 3D blue-mesh player movement representations.

Performance Control creates editable 3D blue mesh renderings from an input video, modifiable using reference images.

Museu Pelé, Santos SP, Brazil

Picture of a child in a Pele jersey at the museum

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